Development #1

So what have we been up to? Well, a lot.

We’re kinda at a standstill on developing the full game if we don’t hit our funding goal. That we somewhat lack the equipment and programs we need in order to do a lot of what we want. But that doesn’t mean that we’re just sitting around and hoping for a Kickstarter genie to magic us into production.

No, we’re working on experimental mechanics world design in the meantime. Mess is hard at work on a new PoC V2 to show off the new tower design as well as some additional mechanics that will be in the full game. I’m split between world building, promotion, and tuning the story so that when we get our funding we can just charge right into full development.

So what does that mean for the project? Right now, not much. We’re soon going to have a new PoC to promote which should get some more eyes into our campaign and get us closer to full development.

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